write a program based on (a) Input through parameters.
(b) Program based on Input through scanner class.
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Introduction
Let's program
Know data-types
Operators
Input by user
Decide if or else
Loop loop loop
Control your loop
Have your own methods
Get values from method
Array
Characters and string
OOP
Classes and objects
Array of objects
subclass
Constructor overloading
More about methods
Abstract class
File i/o
Use of this
Taking Input in Java
We make computer programs for users. We solve real-world computer problems for users. So, it is necessary for our computer to interact with the users. This is what you will learn in this chapter.
We are done with operators and know how to print something on the screen. In this section, we will learn about how to take input from a user. So, yeah now you can take input from a user and display something on the screen. Let's proceed.