Write a program to solve the following blocks world problem using DFS.
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•Planning is a particular type of problem solving in which actions ... 3. Sample Problem. Blocks World. B. A. C. Initial state. Goal State. A. B. C. 4 ... However, what will happen if we try to make plans using.
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Write a program to solve the following blocks world problem using DFS.
(define (problem BLOCKS-10-0)
(:domain BLOCKS)
(:objects D A H G B J E I F C )
(:INIT (CLEAR C) (CLEAR F) (ONTABLE I) (ONTABLE F) (ON C E) (ON E J) (ON J B)
(ON B G) (ON G H) (ON H A) (ON A D) (ON D I) (HANDEMPTY))
(:goal (AND (ON D C) (ON C F) (ON F J) (ON J E) (ON E H) (ON H B) (ON B A)
(ON A G) (ON G I)))
)
- The agent can only take one step to address the issue: either place a block without any other blocks piled on top of it on another block that behaves similarly, or on the table. The precise location of each block describes both the initial and the objective states.
- This heuristic adds 2 for each block that is currently not immediately on top of the block on which it must be in the goal state, or if such a block is present someplace below it (in the same pile) The fundamental building blocks of the block world problem are identically sized cubes painted entirely in the colour black. The task of selecting and arranging.
- There are issues that cannot be broken down. For instance, the Block World Problem cannot be broken down.
- Working your way up by setting blocks from both corners is one such crucial tactic. This not only gives you additional options while moving horizontally and vertically, it also makes it easier to fill up more space and avoid any middle-space voids.
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