Write an essay on the game 'UNDERTALE' under 250 words.
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Answer:
A role-playing video game Undertale
Undertale is a role-playing video game created by American indie developer and composer
Toby Fox. Usually, this type of game is not very popular but undertale is not one of these cases.
It has a very interesting and complicated plot. In the game, players control a human child
who has fallen into the Underground, a large, secluded region underneath the surface of the
Earth, separated by a magic barrier. The player meets various monsters during a quest to return
to the surface, mainly through the combat system; the player navigates through mini-bullet hell
attacks by the opponent, and can opt to pacify or subdue monsters in order to spare them
instead of murdering them.
These choices affect the game, with the dialogue, characters, and story changing based on
outcomes. Undertale has three main endings: true pacifist, neutral and genocide. A neutral
ending occurs when one of these conditions are met: The protagonist does not befriend all plot
pivotal characters (Papyrus, Undyne, Alphys) OR The protagonist kills any monster. The Neutral
Route ends with the protagonist escaping the Underground alone. There are a variety of
different possible variations of this ending depending on the choices made throughout the
game. The true pacifist ending occurs when all of these conditions are met: A Neutral Route has
been completed. No monsters were killed throughout the game. (The protagonist cannot gain
any EXP, and as a result, they cannot progress past LV 1.) Papyrus, Undyne, and Alphys have
been befriended.
A Genocide Route has NOT been completed before. Doing a Pacifist run after a Genocide route
will result in an altered "Soulless Pacifist" ending. The True Pacifist Route ends with the barrier
being broken, and the protagonist and the monsters of the Underground being able to leave.
Additionally, this route will feature the True Pacifist Ending Credits. This ending occurs only
when all enemies in each area (Ruins, Snowdin Forest, Waterfall, Hotland/CORE) are killed
until no one remains. This includes all bosses. Completing the Genocide Route leads to the
destruction of the game's world. Upon re-launching the game after a completed Genocide
Route, the first human asks the protagonist to give up their SOUL to them in exchange for the
recreation of the world.
This effectively acts in the same way as a true reset, but it also permanently alters the endings
of any later Genocide or Pacifist endings (Soulless Genocide & Soulless Pacifist). Neutral
endings after a Genocide run are unaffected. A very interesting fact of this game is that there
are two characters know that they are inside a game and try to trick you psychologically not to
complete the Genocide route. Another interesting fact is that EXP doesn't mean experience as
everyone believes, it means EXecution Points.
Explanation: