English, asked by JassChahal8112, 3 months ago

Write paragrap of e generation

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Answered by KhushiKanani
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Answer:

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Explanation:

The history of electronic literature is inextricably tied to the history of computing, networking, and their social adoption. As computers become increasingly powerful, miniaturized, versatile, user friendly, affordable, and ubiquitous, so does their user base. As digital networks have grown from local to private dial-up to the open World Wide Web to corporate social media networks, the scale of digital communication and audiences has grown exponentially. Assuming that a fixed percentage of computer and network users will seek to creatively explore the possibilities for writing offered by these technologies, one would expect to see an equivalent level of growth in the production and publication of electronic literature.

But is electronic literature keeping up with this explosive growth of digital media users? What if it is, but in a way that is unrecognizable by the field as currently defined? What is electronic literature's place in a world of ubiquitous computing, massive user bases, and even larger audiences? What is electronic literature's cultural reach? How might it achieve mainstream recognition? To begin to answer these questions, this paper describes a paradigm shift that opens the door to a third generation of electronic literature.

I define electronic literature as a writing-centered art that engages the expressive potential of electronic and digital media. Even though it has origins in oral culture, particularly poetry, literature as an artistic tradition and field of study has been shaped for centuries by writing and print technologies. Therefore broader forms of communication, such as narrative, spoken and sign language, audio and video recordings of performances, purely visual comics, and video games are of less interest from this e-literary perspective because they are not using alphabetic or even asemic writing. An essential component needs to be the artistic engagement of written language in digital media. So even though the programming code that powers a digital work or video game is written, and is of interest, unless it is performing a kind of code poetry its use of language is functional and not artistic. Electronic literature therefore explores writing in electronic and digital media, which integrate computation, multimedia, interactivity through a variety of input devices, networked data, and digital culture itself. As it grows and matures, digital culture itself is an increasingly important influence in the creation of electronic literature, especially in its third generation.

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