Social Sciences, asked by alieana221, 7 months ago

write true or false:-
a) once the sprite is on the stage, you cannot hide it.
b) you can switch to any costume or backdrop.
c) the broadcast command is received by only one sprite on the stage.
d) you can give a different look to the sprite using the paint editor.
e) scratch has commands to check whether a sprite touches an edge or another sprite.​

Answers

Answered by Darika25
9

Answer:

b.) True.

c.) True.

d.) True.

e.) The block checks if its sprite is touching the mouse-pointer, edge, or another sprite (a reporter block which returns the sprite's name, usually a variable can be used). If the sprite is touching the selected object, the block returns true; if it is not, it returns false.

Explanation:

Hope this answer will be helpful..

Answered by qwstoke
0

a) False

b) True

c) False

d) True

e) True

Reasons:-

a) False: Once a sprite is on the stage, you can hide it by using the "hide" block in the "Looks" category of Scratch. This block will make the sprite invisible on the stage.

b) True: Scratch allows you to switch to any costume or backdrop by using the "switch costume to" and "switch backdrop to" blocks in the "Looks" category. These blocks can be used to change the appearance of the sprite or the background of the stage.

c) False: The broadcast command in Scratch sends a message to all sprites in the project that have a corresponding "when I receive" block. Therefore, multiple sprites can receive the same broadcast message and execute the corresponding code.

d) True: Scratch provides a paint editor that allows you to create or modify images for your sprites. You can use tools such as the brush, eraser, and fill to draw or edit images, and then import them into your project as a new costume.

e) True: Scratch provides blocks that allow you to check whether a sprite is touching an edge or another sprite. The "touching edge?" block checks whether the sprite is touching the edge of the stage, and the "touching [sprite]" block checks whether the sprite is touching another sprite in the project. These blocks can be used to trigger events or actions based on the position of the sprite in the project.

#SPJ3

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