CBSE BOARD X, asked by malakumari1507, 25 days ago

3) The process of tweening in animation in similar to which of these video concepts?
a) averaging
b) morphing
c) sequencing
d) synthesizing

4) which of these movies reliese upon computer animation for all of its image?
a) The incredibles
b) shrek
c) Toy story
d) All of the above

5) for non-liner video editing. what are video and audio clips mored on .
a) DVD
b) CD
c) Floppy disk
d) Hard disk

6) Even short digital movies can reqire a lot of storage space. what is the least expensive way to solve this problem?
a) use non-liner editing
b) use data compression
c) use postscript
d) use miniature holographic storge cubes.​

Answers

Answered by sureshcavhansureshca
0

Explanation:

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Answered by vijayhalder031
1

Concept

By manipulating figures, moving visuals may be created using animation. Traditional animation involves hand-painting or drawing pictures on translucent celluloid sheets, which are then captured and shown on film. The majority of animations created today use computer-generated graphics (CGI).

Given

Some MCQs related to animation.

Find

Correct alternative for the given question.

Solution

3) In animation, the term "tweening" refers to the process of creating pictures that appear in between keyframes. The pictures at the start and conclusion of a smooth transition are known as keyframes. An animated figure, for instance, can seem to hop from one place to another. Morphing is the process similar to tweening in animation.

4) The incredibles, Shrek, Toy story are animated movies hence the answer is All of the above.

5) For editing audio, video, and images, non-linear editing is a type of offline editing. The original text is not changed when editing when done offline. Non-linear editing uses specialist software to specify and alter modifications. To keep track of edits, either a directed acyclic graph for still pictures or a pointer-based playlist, also known as an edit decision list (EDL), is utilized. Floppy disk are used for non linear video editing.

6) High-capacity data storage may one day be enabled through holographic data storage. Unlike holographic data storage, which can record numerous pictures in the same space by using light from various angles, magnetic and optical data storage technologies depend on individual bits being saved as unique magnetic or optical changes on the surface of the recording medium.

Hence, the answers are morphing, all of the above, floppy disk, holographic storage cubes.

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