A ______ is a identifiable entity with some characteristics and behavior. [1] b) A ______ is a set of objects that have a common structure and common behavior. [1] c) Name two types of java programs. [1] d) Wrapping up of characteristics and behavior in one single unit is ______. [1] i. Encapsulation ii. Abstraction iii. Inheritance iv. Polymorphism e) A blue print that represents characteristics and behaviour of a group of entities is called ______. [1] i. Object ii. Abstraction iii. Class iv. Polymorphism f) What are two major types of programming language? [1] g) What is a class? [1] h) Define the following terms keyword and token. [1] i) What kind of constants are the following: [1] i 14 ii „C‟ iii 4.38 iv “Ram” j) What are the advantages of using Object Oriented Programming? Write any two advantages.
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