A water fountain on the ground sprinkles water all around it. If the speed of the water coming out of the fountain is v. Calculate the total area around the fountain that gets wet.
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This question is the application of oblique projectile.
For finding area around the fountain that gets wet , we have require distance between fountain to outermost point that gets wet by fountain.
e.g., we have to find radius or range of that .
We know, range = u²sin2Ф/g [ from oblique projectile formula]
here, u = v , for maximum range Ф = 45°
so, R = v²sin²2(45°)/g = v²/g
Now, area around the fountain that gets wet = πR²
= π(v²/g)² = πv⁴/g²
For finding area around the fountain that gets wet , we have require distance between fountain to outermost point that gets wet by fountain.
e.g., we have to find radius or range of that .
We know, range = u²sin2Ф/g [ from oblique projectile formula]
here, u = v , for maximum range Ф = 45°
so, R = v²sin²2(45°)/g = v²/g
Now, area around the fountain that gets wet = πR²
= π(v²/g)² = πv⁴/g²
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