Computer Science, asked by 2007Raonipal, 4 months ago

B.
Answer in one line or sentence:
1.
What are the default stage dimensions displayed on the Flash Window?
2.
Name the parts of Tools panel.
3.
Briefly explain the two methods for creating an animation in Flash.​

Answers

Answered by champachoudhary6773
1

Answer:

Answer1.

Discussion. Each time you open a new document, Flash uses the default document settings. Unless you've changed the default settings, new documents have dimensions set at 550 x 400 pixels.

Answer2.

There are four main groups of tools, separated by functionality on the Tools panel: selection, cropping, and measuring; retouching and painting; drawing and type; and navigation.

Answer3.

Basic Methods of Animating in Flash:

1. Frame-by-Frame animation

This is the most basic form of animation. You manually change the contents of each individual keyframe. This method is ideal for complex animations that need very subtle changes such as small facial expressions.

Frame-by-frame animation is very time consuming and tedious to draw the art work for each frame, and it contributes to a large file size.

When using the frame-by-frame technique most animators will want to make use the the Onion Skinning features. There are two options Onion Skin and Onion Skin Outlines.

Onion Skin will show grayed-out art work over multiple frames. Onion Skin Outlines will show coloured art work over multiple frames. The number of frames visible can be controlled by the Modify Onion Markers menu.

2. Tweening animation

Tweening is one of the most powerful features of flash animation. It allows the animator to quickly create transitions between images. You only need to establish the starting point and the ending point, Flash will generate the in-beTweens. Tweening can be used to render changes in shape, position, rotation, colour, transparency, size and skew.

Tweening also minimizes the filesize, Flash only saves the start image, end image and the values needed to make the change.

Flash has two types of tweens:

Shape tween - useful for morphing basic shapes eg. turn a star into a circle

Motion Tween - move an image from one place to another as well as rotate, change colour, transparency, size and skew images.

Flash has the feature of Motion tween along a path, this lets the animator draw a path for the motion tween to follow.

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