Difference between Computer and Cinema
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Answer:
What is the relationship between computer games and cinema? Spin-off games based on major
fi lm franchises are common, especially in genres such as science fi ction, action-adventure and
horror. Some games have also made the transition to the big screen, none more prominently than
the Tomb Raider series in Lara Croft: Tomb Raider (2001). The potential benefi ts of such tieins are apparent at the industrial level, in a global media economy in which games and cinema
often exist in the orbit of the same corporate giants. To what extent, though, is it useful to look
at games more closely in the light of cinema? The aim of this paper is to explore points of contact
between computer games and aspects of cinema, but also to highlight important differences and
distinctions. The main focus is on the formal/textual qualities of games in relation to cinema,
although reference is also made to aspects of industrial and broader cultural context. The paper
also considers some more general questions raised by the use of paradigms from one media form
in relation to another
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