Disadvantage of polling in computer organisation and archietecture
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Polling, or polled operation, in computer science, refers to actively sampling the status of an external device by a client program as a synchronous activity. Polling is most often used in terms of input/output (I/O), and is also referred to as polled I/O or software-driven I/O.
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Polling is the process where the computer or controlling device waits for an external deviceto check for its readiness or state, often with low-level hardware. For example, when a printer is connected via a parallel port, the computer waits until the printer has received the next character. These processes can be as minute as only reading one bit. Τhis is sometimes used synonymously with busy-wait polling. In this situation, when an I/Ooperation is required, the computer does nothing other than check the status of the I/Odevice until it is ready, at which point the device is accessed. In other words, the computer waits until the device is ready. Polling also refers to the situation where a device is repeatedly checked for readiness, and if it is not, the computer returns to a different task. Although not as wasteful of CPU cycles as busy waiting, this is generally not as efficient as the alternative to polling, interrupt-driven I/O.
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DescriptionEdit
Polling is the process where the computer or controlling device waits for an external deviceto check for its readiness or state, often with low-level hardware. For example, when a printer is connected via a parallel port, the computer waits until the printer has received the next character. These processes can be as minute as only reading one bit. Τhis is sometimes used synonymously with busy-wait polling. In this situation, when an I/Ooperation is required, the computer does nothing other than check the status of the I/Odevice until it is ready, at which point the device is accessed. In other words, the computer waits until the device is ready. Polling also refers to the situation where a device is repeatedly checked for readiness, and if it is not, the computer returns to a different task. Although not as wasteful of CPU cycles as busy waiting, this is generally not as efficient as the alternative to polling, interrupt-driven I/O.
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