Essay on effect of computer aided media like chats, emails on values
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Multimedia project provides a more creative path through development and production. The process includes phases like planning, design, development, prototyping, testing, and delivery. An insight of social development and future of multimedia is given. It provides information on multimedia such as disabilities, techniques, uses and structure.
It shows how virtual reality integrates the sense of touch with video and audio media to immerse an individual into a virtual world. These days video games include bio feedback. A shock or vibration is given to the game player when he or she crashes or gets killed in the game. Other media technologies include transmission via the internet from one individual to another. VOIP technology has also been discussed.
It also provides information on the recent development in multimedia, the amount of multimedia data available to users has increased. Multimedia is becoming biggest big data. Video is an example of multimedia data as it contains several kinds of data that includes text, image, meta-data, visual and audio. It also discusses the support being provided to multimedia by operating systems.
INTRODUCTION
Definition: Multimedia refers to the presentation of material or content using a combination of different content forms i.e., verbal and visual forms (both words and pictures).
Objective: The objective of this research is to study the use and development of multimedia. It also includes the structure, techniques, disabilities, and support of multimedia.
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MULTIMEDIA
Multimedia includes a combination of audio, text, still images, video, animation or inter activity content forms. These messages can be described in terms of the delivery media (computer screen & amplified speaker) , sensory modalities ( visual & auditory) and presentation mode (words and pictures).The process of multimedia learning can be viewed as information acquisition in which multimedia messages are information delivery vehicles or as knowledge construction in which these messages are aids to sense making.
Multimedia devices are electronic media devices used to experience and store multimedia content, record, play and display or access by information content processing devices such as electronic and computerized devices. However, it can also be a part of live performance.
When used as a noun, multimedia refers to a technology for presenting material in both visual and verbal form. Moreover, it can be used as multimedia document
It shows how virtual reality integrates the sense of touch with video and audio media to immerse an individual into a virtual world. These days video games include bio feedback. A shock or vibration is given to the game player when he or she crashes or gets killed in the game. Other media technologies include transmission via the internet from one individual to another. VOIP technology has also been discussed.
It also provides information on the recent development in multimedia, the amount of multimedia data available to users has increased. Multimedia is becoming biggest big data. Video is an example of multimedia data as it contains several kinds of data that includes text, image, meta-data, visual and audio. It also discusses the support being provided to multimedia by operating systems.
INTRODUCTION
Definition: Multimedia refers to the presentation of material or content using a combination of different content forms i.e., verbal and visual forms (both words and pictures).
Objective: The objective of this research is to study the use and development of multimedia. It also includes the structure, techniques, disabilities, and support of multimedia.
‘
MULTIMEDIA
Multimedia includes a combination of audio, text, still images, video, animation or inter activity content forms. These messages can be described in terms of the delivery media (computer screen & amplified speaker) , sensory modalities ( visual & auditory) and presentation mode (words and pictures).The process of multimedia learning can be viewed as information acquisition in which multimedia messages are information delivery vehicles or as knowledge construction in which these messages are aids to sense making.
Multimedia devices are electronic media devices used to experience and store multimedia content, record, play and display or access by information content processing devices such as electronic and computerized devices. However, it can also be a part of live performance.
When used as a noun, multimedia refers to a technology for presenting material in both visual and verbal form. Moreover, it can be used as multimedia document
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