English, asked by reguntabalu123, 3 months ago

explain the process of making your own cell

Answers

Answered by arnavpatil76
4

To make your own cell is easy. In general, cells can be of any type. However, you may want to choose a specific base type as explained here:

If you want your cells to display in the scene as game objects, you need to make your own cell extend from at least MonoBehaviour.

If you want to use your cells with Grid Builders (so that you can build your grid in the editor, and not just in code), your class needs to extend from TileCell.

Check whether one of the built-in cells is a good starting point.

For 2D games that use sprites, SpriteCell is a good base class.

For games that use models for tiles (such as cubes or something more complicated), Block is a good base class.

For games that have custom meshes (such as polar grids), MeshTileCell is a good base class

Answered by latha7680910600
1

Answer:

Cells are the basic building blocks of all living things and one of the key scientific ideas that pupils encounter in secondary science. Understanding what cells do, their requirements, and their specialisation into tissues and organs, helps pupils to understand why complex living organisms are the way they are. Scientists have been able to explain many biological processes, such as respiration, photosynthesis and genetic inheritance, due to cell biology.

Explanation:

This resource is suitable for Key Stage 3 (11-13 year olds) Pupils can make their own models of plant and animal cells using the cut and paste templates. There are teachers’ notes and links to some of the latest research being carried out on cells by scientists. The resource also includes a literacy exercise, crossword and word search to help students develop their scientific literacy.

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