Java program ..........
Answers
Answer:
// C program to illustrate
// Menu-Driven program
// using Switch-case
#include <stdio.h>
int input();
void output(float);
int main()
{
float result;
int choice, num;
printf("Press 1 to calculate area of circle\n");
printf("Press 2 to calculate area of square\n");
printf("Press 3 to calculate area of sphere\n");
printf("Enter your choice:\n");
choice = input();
switch (choice) {
case 1: {
printf("Enter radius:\n");
num = input();
result = 3.14 * num * num;
printf("Area of sphere=");
output(result);
break;
}
case 2: {
printf("Enter side of square:\n");
num = input();
result = num * num;
printf("Area of square=");
output(result);
break;
}
case 3: {
printf("Enter radius:\n");
num = input();
result = 4 * (3.14 * num * num);
printf("Area of sphere=");
output(result);
break;
}
default:
printf("wrong Input\n");
}
return 0;
}
Answer:
class Pattern
{
static void main()
{
int n=5;
for(int i=1;i<=n;i++)
{
for(int j=i;j>=1;j--)
{
System.out.print(j+" ");
}
System.out.println();
}
}
}
Explanation: