name the basic reference system used by autodesk 3D max
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Explanation:
The Reference Coordinate System list lets you specify the coordinate system used for a transformation (Move, Rotate, and Scale). Options include View, Screen, World, Parent, Local, Gimbal, Grid, Working, and Pick.
The coordinate system is set on a transform-by-transform basis, so choose the transform before you specify the coordinate system. If you do not want the coordinate system to change, turn on Customize menu > Preferences > General panel > Ref. Coord. System group > Constant.
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