Perform window to viewport transformation for the point (20, 15). Assume that (xwmin, ywmin) is (0,0); (xwmax, ywmax) is (100,100); (xvmin, yvmin) is (5,5); (xvmax, yvmax) is (20,20). The value of x and y in the viewport is
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the angle of the vive port is value
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