Computer Science, asked by 19010856011, 9 months ago

Q1. We want to store the information of different vehicles. Create a class named Vehicle with two data member named mileage and price. Create its two subclasses *Car with data members to store ownership cost, warranty (by years), seating capacity and fuel type (diesel or petrol). *Bike with data members to store the number of cylinders, number of gears, cooling type(air, liquid or oil), wheel type(alloys or spokes) and fuel tank size(in inches) Make another two subclasses Audi and Ford of Car, each having a data member to store the model type. Next, make two subclasses Bajaj and TVS, each having a data member to store the make-type. Now, store and print the information of an Audi and a Ford car (i.e. model type, ownership cost, warranty, seating capacity, fuel type, mileage and price.) Do the same for a Bajaj and a TVS bike.

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Answered by Anonymous
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Answer:

Suppose that you want to assemble your own PC, you go to a hardware store and pick up a motherboard, a processor, some RAMs, a hard disk, a casing, a power supply, and put them together. You turn on the power, and the PC runs. You need not worry whether the motherboard is a 4-layer or 6-layer board, whether the hard disk has 4 or 6 plates; 3 inches or 5 inches in diameter, whether the RAM is made in Japan or Korea, and so on. You simply put the hardware components together and expect the machine to run. Of course, you have to make sure that you have the correct interfaces, i.e., you pick an IDE hard disk rather than a SCSI hard disk, if your motherboard supports only IDE; you have to select RAMs with the correct speed rating, and so on. Nevertheless, it is not difficult to set up a machine from hardware components.

Similarly, a car is assembled from parts and components, such as chassis, doors, engine, wheels, brake, and transmission. The components are reusable, e.g., a wheel can be used in many cars (of the same specifications).

Hardware, such as computers and cars, are assembled from parts, which are reusable components.

How about software? Can you "assemble" a software application by picking a routine here, a routine there, and expect the program to run? The answer is obviously no! Unlike hardware, it is very difficult to "assemble" an application from software components. Since the advent of computer 60 years ago, we have written tons and tons of programs. However, for each new application, we have to re-invent the wheels and write the program from scratch.

Why re-invent the wheels?

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