Math, asked by saminarahim0, 8 months ago

What is the correct first step in solving the inequality -4(2x -1)>5-3x?

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Answered by Anonymous
8

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*, *:before, *:after { -webkit-box-sizing: border-box; -moz-box-sizing: border-box; box-sizing: border-box; } body { background: #ecf0f1;} .center-on-page { position: absolute; top: 50%; left: 50%; transform: translate(-50%,-50%);} /* Poké Styles */.pokeball { position: relative; width: 200px; height: 200px; background: #fff; border: 10px solid #000; border-radius: 50%; overflow: hidden; box-shadow: inset -10px 10px 0 10px #ccc; animation: fall .25s ease-in-out, shake 1.25s cubic-bezier(.36,.07,.19,.97) 3; } .pokeball::before, .pokeball::after { content:""; position: absolute; } .pokeball::before { background: red; width: 100%; height: 50%; } .pokeball::after { top: calc(50% - 10px); width: 100%; height: 20px; background: #000; } .pokeball__button { position: absolute; top: calc(50% - 30px); left: calc(50% - 30px); width: 60px; height: 60px; background: #7f8c8d; border: 10px solid #fff; border-radius: 50%; z-index: 10; box-shadow: 0 0 0 10px black; animation: blink .5s alternate 7; } /* Animation */ @keyframes blink { from { background: #eee;} to { background: #e74c3c; } } @keyframes shake { 0 { transform: translate(0, 0) rotate(0); } 20% { transform: translate(-10px, 0) rotate(-20deg); } 30% { transform: translate(10px, 0) rotate(20deg); } 50% { transform: translate(-10px, 0) rotate(-10deg); } 60% { transform: translate(10px, 0) rotate(10deg); } 100% { transform: translate(0, 0) rotate(0); } } @keyframes fall { 0% { top: -200px } 60% { top: 0 } 80% { top: -20px } 100% { top: 0 } }

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