C.
Answer the following.
1. What is a Hat block? State its purpose.
2. How can we set a new backdrop from camera?
3. State the purpose of Repeat block, Forever block and Forever-if block.
4. Write the steps to place a Sprite from the Sprite Library.
5. What are the steps to change the backdrop of the Stage?
Answers
Answer:
1. A Hat Block is a block that is designed to start a script. This makes them essential for making projects. All hat blocks are either Control blocks, Events blocks. Hat blocks are useful in Event-Based Programming.
2.From the menu, navigate to Edit> Default Settings , expand the Camera Tools category, select a camera tool that you'd like the backdrop to be applied to, such as Full Camera, then click Edit. On the Backdrop panel of the Camera Defaults dialog, click on the Select Backdrop button.
3.The repeat until block is a loop, just like the forever block. Each time through the loop, the program checks the Boolean block. ... If the block is true, the program skips the blocks inside the loop and moves on to the next statement in the program.
4.Add a Sprite or Image: Each object in Scratch is called a Sprite. To add a new Sprite, click either the buttons beside NEW SPRITE. Choose from the library, paint your own sprite, upload your own image or sprite, or take a picture (from a webcam). You can drag the objects to wherever you want.
5.1Click the selection tool in the Tools panel.
2Click anywhere in gray workspace that surrounds the Stage.
3The properties for the document will be displayed under Stage, by the Property Inspector.
4Enter the size in pixels, like 700 in the Document Properties dialog box.
Answer:
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