Derive an equation for the path of a projectile fired parallel to horizontal
Answers
Answered by
80
in horizontal projected particle ,
acceleration in horizontal =0
acceleration in vertical = -g
let initial velocity in horizontal =U
★ velocity doesn't change in horizontal
★ velocity of vertical may change
now,
kinematics equation for horizontal
X = Uxt + 1/axt²
X = Uxt +0
X = Ut --------(1)
kinematics equation for vertical
Y = Uyt + 1/2ayt²
Y = 0 -1/2gt²
put equation here
Y = -1/2g(X/U)²
Y = -gX²/2U²
acceleration in horizontal =0
acceleration in vertical = -g
let initial velocity in horizontal =U
★ velocity doesn't change in horizontal
★ velocity of vertical may change
now,
kinematics equation for horizontal
X = Uxt + 1/axt²
X = Uxt +0
X = Ut --------(1)
kinematics equation for vertical
Y = Uyt + 1/2ayt²
Y = 0 -1/2gt²
put equation here
Y = -1/2g(X/U)²
Y = -gX²/2U²
abhi178:
have you understand
Answered by
28
Acceleration in vertical direction = a_y = - g
Initial velocity (vertical) = u_y = 0
So v_y = u_y - g t = - g t (∵ kinematics v = u + a t)
and y = u_y t - 1/2 g t² = -1/2 gt² (∵ s = ut +1/2 a t²)
Acceleration in horizontal direction = a_x = 0.
So horizontal velocity = v_x = constant = u (speed of projection)
So x = u t
=> t = x/u
=> y = -1/2 g (x/u)² = - x² / (2u²)
This is the path of the projectile.
Initial velocity (vertical) = u_y = 0
So v_y = u_y - g t = - g t (∵ kinematics v = u + a t)
and y = u_y t - 1/2 g t² = -1/2 gt² (∵ s = ut +1/2 a t²)
Acceleration in horizontal direction = a_x = 0.
So horizontal velocity = v_x = constant = u (speed of projection)
So x = u t
=> t = x/u
=> y = -1/2 g (x/u)² = - x² / (2u²)
This is the path of the projectile.
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