Write a Javascript code to draw a image named "img.png" on a canvas at coordinates 112,132
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Code:-
var myCanvas = document.getElementById("myCanvas"),
ctx = null;
// Check for support - Feature Support and not Browser Support
if ( myCanvas.getContext) {
// Getting the context future 3d ^_^
ctx = myCanvas.getContext("2d");
var googleLogo = new Image();
googleLogo.src = 'img.png';
googleLogo.onload = function(){
// Adding our image..
ctx.drawImage(googleLogo,0,0); // drawImage(image object,x,y)
};
}else{
alert("You don`t have support in CANVAS !");
}
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